Future map plans
Posted: Wed Oct 03, 2012 2:27 am
				
				Simple explanation:
On some day between December 9th, 2012 and December 29th, there will be a map expansion. A new continent to the south of the main continent will be created using a 1.4 seed. 3 new strongholds will also be added to the map as well, but they won't be findable with eyes of ender. (Unless I fix that.)
For 1-3 weeks after the continent is made, this will be known as "happy time.". This is to appease those long time players who really want a map reset, items and all.
During "Happy Time", the following will happen to players who use the "ferry":
When you use the "ferry":
If you don't use the "ferry" during happy time:
After "Happy Time" is over:
People helping with spawn (November 7th-ish)
After 1.4 is released, I will need 2-4 days to compute a seed which meshes seamlessly with the old world. A .jar file will be available for those wishing to help find a seed which meshes. I will then need 1-7 days to copy a 10,000x10,000 section of map over to the new area, and define a continental border.
10/05 Update:
There may be additional surprise restrictions in place for the first 1-2 days.
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			- A one-way "ferry" will allow you to move to the new continent. (Optional; you can completely ignore the new continent if you want)
 - After 1-3 weeks you will be able to travel between continents freely.
 - During the 1-3 weeks you will not be able to travel back to the old continent.
 - Initially, you will not be able to take your all of your items with you.
 - You will get your items after 1-3 weeks.
 - The end will not be reset
 - The nether will not be reset
 - Items will not be reset
 - The main map will not become a museum
 - This happens in mid-December
 
On some day between December 9th, 2012 and December 29th, there will be a map expansion. A new continent to the south of the main continent will be created using a 1.4 seed. 3 new strongholds will also be added to the map as well, but they won't be findable with eyes of ender. (Unless I fix that.)
For 1-3 weeks after the continent is made, this will be known as "happy time.". This is to appease those long time players who really want a map reset, items and all.
During "Happy Time", the following will happen to players who use the "ferry":
- A one-way "ferry" will allow you to move to the new continent.
 - You may take up to 3 diamonds worth of materials in your inventory. This might change; more restrictions may be applied.
 - You may not have ender pearls, blaze rods, or obsidian in your inventory.
 - You may not have diamond, iron, ender pearls, emeralds, tnt, or gold (tools included), in your ender chest
 - /recover will not work in the new continent.
 - Nether portals will take you to the main map nether, but 50,000 blocks in some direction, and it won't be permanent (just like the mine world)
 - End portals will be disabled on the new continent.
 - /spawn, /rules, /home and will take you to your current continent.
 - Mods will use the honor system to not transport items between both continents.
 - /mine will take you to a different /mine than old continent people.
 - /mine's nether will be 50,000 blocks in some direction
 - /mine's end world will be disabled.
 
When you use the "ferry":
- You will be mailed the coordinates of your current /home
 - Your current /home will then be reset to a random spot.
 - Your /setjob will be reset.
 - You will be ferried over to the new continent.
 - You will be flagged. So you'll never be able to come back to the old continent. For 3 weeks.
 
If you don't use the "ferry" during happy time:
- You are not affected at all.
 - This means your items will continue to exist in the spot you put them.
 - Towns too.
 - You will not be able to interact with the settlers.
 
After "Happy Time" is over:
- You may switch between old and new continents freely
 - No restrictions on item transfers. You may take anything with you
 - You can transfer all of your old continent chests in one trip with a command, and dump them with /recover
 - Nether portals will take you to the main map nether at the normal location.
 - End portals will work
 - /wp spawn will take you to the old spawn
 
People helping with spawn (November 7th-ish)
- May be summoned by a mod to the continent if their inventory is completely empty.
 - May not teleport away from the continent if their inventory is not empty.
 - May not /sethome on the new continent.
 - May not dig below Y = 63.
 - May not make a home (if you do, I'll tear it down and ban you from the continent until it's released.)
 - May not help build if you're a Default player. (You may donate materials.)
 - May not help build if you're a Rsd who has been banned before.
 - May be evicted from the new world if you aren't helping, or are helping poorly, or being a jerk.
 - Probably can't help build if you've been a jerk to the staff. (Staff are the ones summoning you after all)
 - Chat channel c8 will be used to manage the helpers.
 - Significant helpers will be added to the credits.
 
After 1.4 is released, I will need 2-4 days to compute a seed which meshes seamlessly with the old world. A .jar file will be available for those wishing to help find a seed which meshes. I will then need 1-7 days to copy a 10,000x10,000 section of map over to the new area, and define a continental border.
10/05 Update:
There may be additional surprise restrictions in place for the first 1-2 days.
Comment on this post here